package net.minecraft.src;

import java.util.Random;
import net.minecraft.src.Block;
import net.minecraft.src.World;
import net.minecraft.src.WorldGenerator;

public class WorldGenCactus extends WorldGenerator {

   public WorldGenCactus() {
      super();
   }

   public boolean generate(World var1, Random var2, int var3, int var4, int var5) {
      for(int var6 = 0; var6 < 10; ++var6) {
         int var7 = var3 + var2.nextInt(8) - var2.nextInt(8);
         int var8 = var4 + var2.nextInt(4) - var2.nextInt(4);
         int var9 = var5 + var2.nextInt(8) - var2.nextInt(8);
         if(var1.isAirBlock(var7, var8, var9)) {
            int var10 = 1 + var2.nextInt(var2.nextInt(3) + 1);

            for(int var11 = 0; var11 < var10; ++var11) {
               if(Block.cactus.canBlockStay(var1, var7, var8 + var11, var9)) {
                  var1.setBlock(var7, var8 + var11, var9, Block.cactus.blockID);
               }
            }
         }
      }

      return true;
   }
}
